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Move onwards with the child to the next clearing where you can kill several more wolves, loot them, and then go flower picking to gather everything you need (Fool’s Parsley is a tall plant with large blooms at the top of long stems).Ĭiri will brew and apply an oil automatically, so follow the child into the cave to battle the Wolf King. Check everything to conclude that a werewolf is on the loose. The child will then lead you into a wolf battle, after which you can examine a body. Initially you’ll have to battle a few wolves, then speak with a child. You can be hit at the far end of this so come out swinging when you use it. Instead of dodge and roll she has a kind of rapid teleport. She can’t use signs (she should be able to, grumble grumble) or access the inventory but she is terrific with her sword. Circle the island and look for a cave enter and swim through the tunnels, climbing out to make your way through some caves, and eventually reaching a ladder which delivers you directly to the Baron.Ĭhat with this local lord and you’ll get the chance to play as Ciri. If you started a fight or otherwise upset the soldiers, you won't be able to use the main gate.
Witcher 3 family matters free#
Feel free to leave your escort and visit the second merchant and blacksmith as you proceed. If you resolved matters peacefully and had a drink with the Baron's men, you can just trot in, taking advantage of the Gwent-playing merchant along the way.Your entry route is affected by your actions at the Inn at the Crossroads during The Nilfgaardian Connection. Manage cookie settings The Witcher 3: The Bloody Baron
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after.The Witcher 3 has us on the trailer of Ciri, and The Bloody Baron is the man with the information we need. after.Ĭontinue following the Lubberkin to the fisherman's hut. Kill the Rotfiends that come in 3 waves of 2 then examine the horse. ・Clothing on the ground south of the horseshoe prints.Ĭontinue following the Lubberkin. ・Bracelet on one of the barrels next to the horseshoe prints. ・ The horseshoe prints outside the smokehouse. Use your Witcher Sense to investigate the area. Go to the lubberkin's grave and examine it to sit and wait. Calm the Botchling with Axii right after.Ĭontinue following the Baron. Kill the Wraiths that come in two waves of 3. Kill the 2 pairs of Wraiths that attack, then calm the Botchling with Axii.Ĭontinue following the Baron until the next wave. Talk to the Baron or (Optional) Go to Oxenfurt and Find Tamara.įollow the Baron to the castle's entrance. It is to the east of Crow's Perch.Įnter the hut.
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Choose the option to walk him home to receive 100 Exp. Once the ritual starts, relight any of the fires that go out. Light the 3 fires by using Igni on the marked stones. Kill the 5 wolves that attack, then continue following the Pellar. After reaching the grave, you will then have to choose between two options. Use the Aard Sign to clear the debris and drop down into the barn.īeat the Baron in a fist fight to calm him down. (Optional) Head to the burning barn and climb the ladder. Otherwise, talk to the Baron to continue. Once you get to Crow's Perch you have an optional choice to save the stablehand. Head back to Crow's Perch to talk to the Baron. After speaking to him, you will need to agree to find his goat and finish the quest A Princess in Distress to continue Family Matters. Go to the Pellar's hut and knock to talk to him. Asking what they want with the Pellar and saying you can help their friend will also pacify them, but if you chose to kill the men in the Inn at the crossroads, they will attack you instead. If you have Delusion at Level 2, you can convince them to leave. You will be given dialogue options to deal with them. When you reach the Pellar's hut, you will be confronted by 5 of the Baron's men. Leave Crow's Perch and follow the road northwest to the marker. Talk to the Baron waiting outside the rooms. Then use your Witcher Sense to follow the red trail.Įxamine the floorboard at the end of the trail. Go around to the other side of the wall where the painting was hanging and examine the wardrobe.Įxamine the same candlestick again. Head to the south-middle wall and use your Witcher Sense to examine the wall. Then head to the other side of the room and examine the flowers. Family Matters Rewards and Basic Information Basic Information Quest Numberįamily Matters Main Objectives Investigating the DisappearanceĮnter the room to the east and use your Witcher Senses to find clues.įirst, examine the candlestick on the table to your left after entering the room.